HTML5 canvas / JavaScript model of ant behavior as a self-optimizing resource gathering network.
Ant-inspired Resource Gathering Simulation
These ant-like creatures, being a highly simplified model of an ant-hill, create optimized resource gathering networks without any central authority. There isn't a king, queen, or commander that tells the ants where the food sources are and the ants can't see the whole grid but, through chemical messengers called pheromones, these virtual creatures still find food and coordinate their actions.